Civilian Marksmanship Program
All CMP high-power and vintage rifle matches are OPEN TO THE PUBLIC.
The goals of the CMP (formerly DCM) are:
To introduce shooters to the fun and rewards of high-power and vintage military rifle shooting.
To provide a safe, supervised, educational environment so shooters can participate and improve their marksmanship skills.
To provide shooters with an opportunity to qualify for the CMP rifle purchase program.
CMP Games Rifle Course of Fire (As-Issued Vintage Military Rifles)
The course of fire will consist of 35 shots in four stages:
Stage 1—Sighters- 5 shots in 5 min;
Stage 2—Prone- 10 shots in 10 min;
Stage 3— Prone- 10 shots in 80 secs;
Stage 4— Standing– 10 shots, 10 min.
Rules: CMP Games match rules will apply.
Rifle: The use of a vintage as-issued military centerfire rifle with metallic sights and a magazine capable of holding not less than five rounds.
Equipment: A sling may be used in all positions except standing. Telescopic sights, hook butt plates, and palm rests are not permitted.
Ammunition: Any ammunition except tracer or incendiary rounds, is permitted.
Safety: All range and safety rules apply.
High Power Course of Fire
The course of fire will consist of 50 shots in four stages:
Stage 1—Standing- 10 in 10 min;
Stage 2—Sitting / kneeling- 10 shots in 60 secs
Stage 3— Prone- 10 shots in 70 secs;
Stage 4— Prone– Two strings of 10 shots, 10 min. each
Rules: CMP or NRA high power rifle match rules will apply.
Rifle: The use of a centerfire rifle (M1A, M1 Garand or AR-15) with metallic sights or 4.5 power optics and a magazine capable of holding not less than five rounds (US military service rifle is recommended).
Equipment: A sling may be used in all positions except standing. Hook butt plates, and palm rests are not permitted.
Ammunition: Any ammunition except tracer or incendiary rounds, is permitted.
Safety: All range and safety rules apply.